type=armor items=minecraft:leather_helmet minecraft:leather_chestplate minecraft:leather_leggings minecraft:leather_boots texture.leather_layer_1=blank texture.leather_layer_2=blank texture.leather_layer_1_overlay=healer_layer_1 texture.leather_layer_2_overlay=healer_layer_2 #nbt.display.Name=ipattern:*adaptive * nbt.display.Lore.*=ipattern:*selected class: *healer* weight=1